He focuses on the role technology and innovation play in restructuring markets, especially in oil, gas, power, and other energy and industrial companies. Matt has spent 25 years serving energy and clients globally. He has written and spoken extensively on oil, gas, power, and resource markets around the world. Currently his work focuses on North American unconventional resources, restructuring US power markets, and how technology is reshaping capital productivity and operational efficiency in oil, gas, and power projects.
Contact Digital Electronics Virtual Lab This work introduces the use of interactive animations in a blended learning approach for a digital electronics course. These interactive animations help students in the concepts acquisition, thanks to their visual and interactive features.
The designed animations include all kind of logic gates e. These interactive animations have been designed as isolated and autonomous elements that have been reused in different educative resources, such as theory descriptions, examples, exercises and solved exams.
Thus, the resources developed, e. These interactive animations have been embedded in many examples, exercises and auto-evaluation exams, which facilitate the understanding of the different concepts.
Besides, these interactive animations have been encapsulated as learning objects and included in a learning object repository. Thus, anyone in the Web can search, find and use these digital resources. Finally, these interactive animations have been used in two different environments: A different methodology has been used in each one of these environments to fit its requirements.
The main objectives of these resources are the followings: To help students gaining a better understanding of the circuits and components of digital electronics. To promote the interest of the students for understanding the way such circuits work.
To promote self-learning in the students through self-explicatory theory explanations complemented with examples and exercises.
To foster the pedagogic use of the new technologies. The pedagogic methods used in the experimentation with the High School students followed a blended methodology: The teacher gives a lecture about the digital electronics theory and shows some examples with the developed resources.
The teacher lets the students to practice in the classroom and to get familiarized with the resources. The teacher suggests some homework to the students using the resources. Students solve the homework using the resources as support. On the other hand, the resources have been also designed to be used in a Distance Learning University, thus there will not be face-to-face lectures.
The resources are enough self-explicatory to allow students to learn the concepts by themselves through the theory explanations provided and complemented with the examples, exercises and exams.
Experimentation The project has been designed to be implemented in two different environments, i. Thus, although the same tool will be used for both environments, different learning models must be designed to be adapted to the requirements of each environment.
The learning model applied in the high school environment will be the following: Teacher gives a lecture around a particular section of digital electronics using the interactive simulations to explain how the circuits work.
Teacher schedules some minutes of student work in the classroom with the on-line tool.
This session helps students get familiar with the tool. Teacher assigns homework with the tool as support. The following steps illustrate this methodology: Teacher includes theory content and auto-evaluation exercises in the virtual course and put available the on-line tool along with an explanation for its use.
Teacher suggest in the forums to use the on-line tool for better understanding of certain sections of theory.
Students use the interactive objects as a support tool for their own learning at home.Terrestrial digital television (DTV) broadcast employs complex transmission facilities composed of filters, diplexers, transmission line components, and antennas.
The reflections introduced by these components are minimized by broadband design methods, and the nature of the total reflection as these components are combined into a system is. About us techUK represents the companies and technologies that are defining today the world that we will live in tomorrow.
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Open Document. Below is an essay on "Digital Electronics" from Anti Essays, your source for research papers, essays, and term paper examples. Philo Taylor Farnsworth (August 19, – March 11, ) was an American inventor and television pioneer. He made many contributions that were crucial to the early development of all-electronic television.
He is best known for his invention of the first fully functional all-electronic image pickup device (video camera tube), the "image dissector", as well as the first fully functional.